Figma and Sketch are two of the most popular UI design tools on the market. Both provide robust capabilities for designing, prototyping and collaboration. But which one is right for your needs?
This comparison examines the key strengths, differences, and use cases for Figma vs Sketch to help you decide.
Introduction
Figma and Sketch each offer excellent options for UI/UX designers.
Figma is a newer entrant that burst onto the scene in 2016 with its browser-based, collaborative approach.
Sketch has become a standard since its release in 2010 for designers who prefer a more traditional desktop app model.
Both tools allow you to create wireframes, build page designs, prototype flows, and craft polished visual assets. They each have pros and cons depending on your priorities and preferences.
Core Features Comparison
Here's a quick rundown of some of the core features supported by each tool:
Figma
- Vector design and prototyping
- Real-time multi-user collaboration
- Interactive components and variants
- Multi-platform web app
- Design systems support
- Version history and branching
- Plugin ecosystem
- SVG support
- Responsive/adaptive layouts
- Auto layout and constraints
Sketch
- Vector design with Boolean operations
- Artboards and symbols for reusability
- Powerful typography controls
- Advanced image filters and effects
- Native macOS app speed
- Third-party integrations via API
- Vibrant plugin ecosystem
- Local libraries for organization
- Prototype linking and mirroring
- Style guides
Both provide robust tooling for common design tasks. But Figma's web focus contrasts with Sketch's more traditional desktop approach.
Collaboration
A massive point of differentiation is Figma's real-time collaboration compared to Sketch's single-user editing limitation.
Figma allows multiple designers to work simultaneously in the same file. You see teammates cursor's moving in real-time and edits appear instantly. This facilitates remote design and feedback like nothing else.
Sketch relies on manual file sharing through Creative Cloud or abstract for team workflows. Individuals cannot concurrently edit one file. This inhibits collaboration speed, but some designers prefer working solo.
Platforms and Devices
As a web app, Figma runs directly in the browser on Windows, Mac, Linux, and ChromeOS. You don't need to install anything. There are also native apps for iOS and Android mobile devices.
This provides incredible flexibility. You can design anywhere at any time without device constraints.
Sketch is Mac-only software. You need a Mac computer for full access. An iOS Sketch Mirror app provides limited viewing and commenting abilities.
For many, Figma's multi-platform availability trumps Sketch's Mac specificity. But Sketch arguably runs faster given its local compute focus.
Learning Curve
Figma's web interface and emphasis on collaboration make it relatively easy for teams to onboard and ramp up quickly. The needs of newcomers are well-anticipated in the product design.
Sketch has more under-the-hood power features, but this can create a steeper initial learning curve. Designers debate its usability versus flexibility tradeoffs.
Both feel familiar for users of other creative tools. Figma tends to be more immediately intuitive for beginners.
Pricing Comparison
Figma uses a freemium model with free limited access for individuals and paid team plans. Sketch is paid software with a 30-day trial.
Figma's free tier supports:
- Unlimited files and viewers
- Up to 2 editors per file
- 60 minutes of version history
Figma's paid Organization plan is $12 per editor/month with added capabilities like unlimited version history.
Sketch has switched to subscription-only pricing at $99 per year. This includes updates and fixes but lacks Figma's free option.
For cost-sensitive individuals, Figma may be more accessible thanks to its permanently free tier. But Sketch provides desktop power at a reasonable subscription price point.
Verdict
In summary:
Figma shines for those wanting browser-based, multi-platform design with seamless real-time team collaboration. Its component libraries aid consistency.
Sketch suits designers who prefer the speed, flexibility, and expansive ecosystem of a mature native desktop app. But collaboration requires external tools.
There's no unambiguous winner - it depends on your priorities as a user. Both tools deliver professional grade design capabilities aided by third-party integrations.
Try free trials of each to experience the interfaces firsthand. For skilled UI designers, you can't go wrong choosing Figma or Sketch based on your individual needs and style.
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